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Tile Node Platform (Edge Compute + SDR)

Default edge node composition attached to each tile and its control/data expectations.

  • Paper and ops docs describe a default tile stack with:
    • Raspberry Pi 4 (edge compute)
    • USRP B210 (radio)
    • custom PoE board
  • Ethernet is the primary cable for power + data paths through midspans/switches.
  • Tile labels (A1..G20 style) map into patch-midspan-switch routes.
  • PoE board docs include USB-C output and class signaling to edge devices.
  • Power: PoE board input/output and class configuration.
  • Network: tile DHCP/static behavior as assigned by switch/VLAN policy.
  • Timing: PTP over Ethernet and optional external SDR clock inputs.
  • Control: RPi hosts SDR application/runtime stack.
  • Per-tile hardware variation is allowed; this can break assumptions in generic scripts.
  • Startup behavior depends on negotiated/selected PoE class.
  • Some mappings exist only in static docs; no single machine-readable source of truth was found.
  • Physical tile mount and connectivity map.
  • Stable PoE delivery and switch fabric.
  • Working timing distribution for synchronized use cases.
  • Distributed RF and sensing endpoints.
  • Experiment orchestration execution points.
  • Misaligned tile mapping (patch/midspan/switchport) causes endpoint misidentification.
  • Inadequate PoE class at boot can cause abrupt power drops and experiment loss.