Tile Node Platform (Edge Compute + SDR)
Default edge node composition attached to each tile and its control/data expectations.
Deployed Facts
Section titled “Deployed Facts”- Paper and ops docs describe a default tile stack with:
- Raspberry Pi 4 (edge compute)
- USRP B210 (radio)
- custom PoE board
- Ethernet is the primary cable for power + data paths through midspans/switches.
- Tile labels (
A1..G20style) map into patch-midspan-switch routes. - PoE board docs include USB-C output and class signaling to edge devices.
Interfaces
Section titled “Interfaces”- Power: PoE board input/output and class configuration.
- Network: tile DHCP/static behavior as assigned by switch/VLAN policy.
- Timing: PTP over Ethernet and optional external SDR clock inputs.
- Control: RPi hosts SDR application/runtime stack.
Constraints and Risks
Section titled “Constraints and Risks”- Per-tile hardware variation is allowed; this can break assumptions in generic scripts.
- Startup behavior depends on negotiated/selected PoE class.
- Some mappings exist only in static docs; no single machine-readable source of truth was found.
Depends On
Section titled “Depends On”- Physical tile mount and connectivity map.
- Stable PoE delivery and switch fabric.
- Working timing distribution for synchronized use cases.
Provides To
Section titled “Provides To”- Distributed RF and sensing endpoints.
- Experiment orchestration execution points.
Critical Paths
Section titled “Critical Paths”- Misaligned tile mapping (patch/midspan/switchport) causes endpoint misidentification.
- Inadequate PoE class at boot can cause abrupt power drops and experiment loss.